Solicité el puesto a través de un captador. El proceso duró 4 semanas. Acudí a una entrevista en Roblox (San Mateo, CA) en feb 2025
Entrevista
Interviewed for a Senior Engineering role focused on client-side.
Tech Screen:
- LC Medium problem with Roblox twist (trees) plus extension problem
- HM Call#1
Virtual Onsite:
- LC Medium with Roblox twist plus extension problem
- System Design
- HM Call #2
Final Round:
- Director call
Preguntas de entrevista [1]
Pregunta 1
LC problems related to trees and scheduling
System Design for a feature in Roblox
Reach out by recruiter, set up phone screen interview. 60 min coding interview. A leetcode style question with 3 follow up , overall experience is good got reject 2 weeks afterward.
The phone screen was surprisingly technical and lasted about 45 minutes, diving straight into system design. I was asked to design a leaderboard service, which caught me off guard at first. But as I started to outline my approach, I realized it was similar to a challenge I’d practiced on prachub.com just days before. The subsequent technical rounds were intense, focusing on DSA problems and scalability issues. In the end, I got an offer that I happily accepted, despite the difficulties I faced throughout the process.
Preguntas de entrevista [1]
Pregunta 1
Design a leaderboard service that supports tens of millions of concurrent players. Cover top-K queries, neighbor-rank queries, partial sharding, and consistency tradeoffs.
Reached out by HR and chatted with a hiring manager. Mostly Behavioral questions such as why you want to work at roblox. The conversation was great and smooth. But they rejected me after a few days.