El proceso duró 4 semanas. Acudí a una entrevista en Roblox (San Mateo, CA) en mar 2024
Entrevista
The interview process took about 6 weeks from start to finish. Overall it was a very positive experience. Everyone I interviewed with was very friendly. The hard skills portion consisted of one Systems Design interview, and two coding interviews. The soft skills interviews were more towards behavioral and personality questions including conflict resolution, and some problem solving that wasn't related to coding.
Preguntas de entrevista [1]
Pregunta 1
Tell us about a manager you worked under that you looked up to, and changed the way you do or think about things (Not about their hard skills).
Reach out by recruiter, set up phone screen interview. 60 min coding interview. A leetcode style question with 3 follow up , overall experience is good got reject 2 weeks afterward.
The phone screen was surprisingly technical and lasted about 45 minutes, diving straight into system design. I was asked to design a leaderboard service, which caught me off guard at first. But as I started to outline my approach, I realized it was similar to a challenge I’d practiced on prachub.com just days before. The subsequent technical rounds were intense, focusing on DSA problems and scalability issues. In the end, I got an offer that I happily accepted, despite the difficulties I faced throughout the process.
Preguntas de entrevista [1]
Pregunta 1
Design a leaderboard service that supports tens of millions of concurrent players. Cover top-K queries, neighbor-rank queries, partial sharding, and consistency tradeoffs.
Reached out by HR and chatted with a hiring manager. Mostly Behavioral questions such as why you want to work at roblox. The conversation was great and smooth. But they rejected me after a few days.