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      Entrevistas de PopcoreEntrevistas para el puesto de Senior Game Developer en PopcoreEntrevista de Popcore


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      Entrevista de Senior Game Developer

      2 dic 2021
      Empleado anónimo
      Oferta aceptada
      Experiencia positiva
      Entrevista fácil

      Solicitud

      Envié una solicitud electrónica. El proceso duró 3 semanas. Acudí a una entrevista en Popcore

      Entrevista

      Excellent communication with all interviewers. No time was wasted between or during meetings and feedback was always present, detailed and useful. The expectations were set early, correctly and in the end fulfilled. All of my questions were answered timely, though there were only few as I was guided through the series of interviews expertly and efficiently. The atmosphere was always positive and welcoming, and everyone seemed like a genuinely pleasant person.

      Preguntas de entrevista [1]

      Pregunta 1

      How would you animate objects in Unity?
      1 respuesta

      Otras opiniones sobre las entrevistas para el puesto de Senior Game Developer en Popcore

      Entrevista de Senior Game Developer

      2 jul 2021
      Empleado anónimo
      Oferta aceptada
      Experiencia positiva
      Entrevista normal

      Solicitud

      Solicité el puesto a través de un captador. El proceso duró 4 semanas. Acudí a una entrevista en Popcore en jun 2021

      Entrevista

      I was initially contacted by Popcore's Recruitment team on Linkedin. The interview process was conducted fully remotely, involving several video calls, one technical test and one technical interview. Each step of the process was followed by prompt feedback from the Recruitment team (2-3 days top). Every person I met was quite cheerful, respectful and professional, so I decided to follow through. These were all the steps: - Call with the Head of Talent Acquisition, following a brief exchange on Linkedin. - Call with the Technical Director. Not a technical interview, just a friendly discussion about the role, the company and its vision, and of course about my experience, motivation and goals. The opportunity to see if we are indeed a good potential match. - Technical test - I was given a week to do it. Subject: coding a specific Popcore's game on Unity, focusing on the core gameplay and its overall juiciness (particle effects, animations, satisfying visuals). Popcore estimated that it would take about 2-3 days to complete. It took me 3 days and was a bit trickier than I initially thought. I believe that this test matched well with the expectations for the role that were previously described to me. - Technical interview with the Head of Engineering. - Finally, a meeting with the Head of the Studio and one of its founder.

      Preguntas de entrevista [1]

      Pregunta 1

      - Explain a piece of C# code: what would be the result? - Questions about C# collections and memory, performance optimization practices in Unity, good production practices when collaborating with other jobs (like artists or game designers). - Was shown a video of a hypercasual game and asked how to achieve a specific feature of it (related to procedural level design).
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