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      Electronic Arts

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      Búsquedas relacionadas: Opiniones sobre Electronic Arts | Ofertas de empleos en Electronic Arts | Sueldos en Electronic Arts | Beneficios en Electronic Arts
      Entrevistas de Electronic ArtsEntrevistas para el puesto de Software Developer III en Electronic ArtsEntrevista de Electronic Arts


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      Entrevista de Software Developer III

      19 may 2025
      Empleado anónimo
      Oferta aceptada
      Experiencia positiva

      Otras opiniones sobre las entrevistas para el puesto de Software Developer III en Electronic Arts

      Entrevista de Software Engineer III

      3 ago 2025
      Candidato de entrevista anónimo
      Kuala Lumpur
      Entrevista normal

      Solicitud

      Solicité el puesto a través de la recomendación de un empleado. El proceso duró 4 semanas. Acudí a una entrevista en Electronic Arts en abr 2025

      Entrevista

      Screening phase with a simple test for creativity and extensibility of potential game solution, followed by 3 interviews about coding, code review and company fit, respectively. The code review analyzed one's ability to contribute meaningfully and catch simple problems, coding tested for implementing simple concepts into code and data structures, then design an algorithm with it and company fit was a more traditional interview to gauge the participant's ability to deal with other people, technical and non-technical, in a constructive manner.

      Preguntas de entrevista [1]

      Pregunta 1

      Design a tic tac toe game.
      Responder pregunta
      Sin oferta
      Experiencia negativa
      Entrevista normal

      Solicitud

      Solicité el puesto a través de un captador. El proceso duró 4 semanas. Acudí a una entrevista en Electronic Arts (Kuala Lumpur) en ago 2025

      Entrevista

      I recently interviewed for a Senior Engineering role with EA Sports (Electronic Arts) for their Shanghai Studio, based out of the Kuala Lumpur office. The overall interview process was professional, and I appreciated the opportunity to meet several members of the team across four rounds, including an initial recruiter screening, two core technical rounds, and a final round with a director-level leader. Throughout the process, all the interviewers were highly positive during the sessions and provided encouraging feedback afterward, which made me feel confident about the fit and my performance. After completing all four rounds, I was informed that I had passed the interviews. The recruiter then shared a proposed compensation package, where the basic salary was already lower than my current one. Despite this, I responded positively, taking into account EA’s brand value, long-term growth opportunities, and other benefits. Unfortunately, things took an unexpected turn when a more senior recruiter later came back with a revised offer, and this time with an even lower base salary. Given current market standards and my compensation history, I found it difficult to accept in good faith. What followed was nearly two weeks of silence, during which I was told internal discussions were ongoing. Eventually, I was informed that the company would not be revising the base salary, and the offer process ended there with no real attempt to revisit the earlier discussion or find a balanced solution. From my perspective, the misalignment could have been prevented early on. The recruiter was informed of my current and expected salary, as well as EA’s internal budget for the role. Still, the process was pushed forward through all rounds despite the eventual mismatch. This disconnect caused unnecessary delays, false hope, and wasted effort on both sides. It’s disappointing that a company with EA’s reputation would let a process go this far without first aligning on such a fundamental aspect. I hope EA reconsiders how compensation discussions are handled in future hiring processes, to ensure a better and more respectful experience for candidates.

      Preguntas de entrevista [1]

      Pregunta 1

      The technical interview was thorough and engaging, covering core backend topics like real-time communication (TCP/UDP), memory management, thread safety, and Java fundamentals. I appreciated how the discussion focused not just on correctness, but on performance, scalability, and design trade-offs. It was a strong reflection of EA’s engineering depth.
      Responder pregunta
      1

      Entrevista de Software Engineer III

      10 may 2024
      Candidato de entrevista anónimo
      Sin oferta
      Experiencia negativa
      Entrevista fácil

      Solicitud

      Solicité el puesto a través de un captador. El proceso duró 1 día. Acudí a una entrevista en Electronic Arts en may 2024

      Entrevista

      Third grade interviewers and HR team. They dont have the decency to let the candidate know about the feedback of the interview, even after mailing them. Specially Hyderabad office in India is the worst

      Preguntas de entrevista [1]

      Pregunta 1

      Questions from current work and projects
      Responder pregunta