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      Electronic Arts

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      Búsquedas relacionadas: Opiniones sobre Electronic Arts | Ofertas de empleos en Electronic Arts | Sueldos en Electronic Arts | Beneficios en Electronic Arts
      Entrevistas de Electronic ArtsEntrevistas para el puesto de Software Engineer en Electronic ArtsEntrevista de Electronic Arts


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      Entrevista de Software Engineer

      15 dic 2017
      Candidato de entrevista anónimo
      Austin, TX

      Otras opiniones sobre las entrevistas para el puesto de Software Engineer en Electronic Arts

      Entrevista de Software Developer

      25 may 2026
      Candidato de entrevista anónimo
      Sin oferta
      Experiencia negativa
      Entrevista fácil
      Sin oferta
      Experiencia negativa
      Entrevista difícil

      Solicitud

      Solicité el puesto a través de la recomendación de un empleado. El proceso duró 2 semanas. Acudí a una entrevista en Electronic Arts (Austin, TX) en dic 2017

      Entrevista

      I had a brief screener with an HR, which was very helpful and informational. Then I got a second phone interview, this time with the TD for the position and was asked to program in C# *over the phone*. Not Skype, not a Google Doc, it was done over the phone *verbally*. This is the single worst interview that I have ever received in my 4 years, it is completely unfair to applicants, especially considering the company works *in a visual medium*. Other AAA companies at least Skype you and screen share for these kinds of interviews. Other companies have even done a Google Doc share. I've never programmed in an interview setting without a whiteboard or some kind of visual aid to clarify to the interviewer. You would never be expected to do this in the real world, either.

      Preguntas de entrevista [1]

      Pregunta 1

      I was asked to design a class dependency structure, and then a search algorithm [OVER THE PHONE]
      2 respuestas
      3

      Solicitud

      Acudí a una entrevista en Electronic Arts

      Entrevista

      My experience with the initial recruiter screening was disappointing. The interviewer seemed disengaged, barely made eye contact, and treated the screening as a perfunctory task, wrapping it up in just 10 minutes. Despite my thorough preparation and follow-up questions, the conversation felt dismissive rather than professional.

      Preguntas de entrevista [1]

      Pregunta 1

      tech stack, experience, work permit, etc
      Responder pregunta

      Entrevista de Software Engineer

      21 mar 2026
      Empleado anónimo
      Oferta aceptada
      Experiencia positiva
      Entrevista normal

      Solicitud

      Envié una solicitud electrónica. Acudí a una entrevista en Electronic Arts en mar 2026

      Entrevista

      The process was professional and moved at a great pace. It started with a recruiter screen, followed by a meeting with the hiring manager, and concluded with three panel interviews. Each conversation felt like a genuine peer-to-peer discussion about building high-performance platforms. The recruitment team was very communicative and open throughout the negotiation. Overall, a very positive experience.

      Preguntas de entrevista [1]

      Pregunta 1

      What was the one thing that they asked you?
      Responder pregunta

      Entrevista de Software Engineer

      3 feb 2026
      Candidato de entrevista anónimo
      Redwood City, CA
      Sin oferta
      Experiencia positiva
      Entrevista normal

      Solicitud

      Acudí a una entrevista en Electronic Arts (Redwood City, CA)

      Entrevista

      The interview process was good and thorough. It was great to chat about my experience with the hiring manager. The process started with a recruiter screen then a hiring manager interview.

      Preguntas de entrevista [1]

      Pregunta 1

      How would you design this system/interface.
      Responder pregunta