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      Búsquedas relacionadas: Opiniones sobre Blizzard Entertainment | Ofertas de empleos en Blizzard Entertainment | Sueldos en Blizzard Entertainment | Beneficios en Blizzard Entertainment
      Entrevistas de Blizzard EntertainmentEntrevistas para el puesto de Software Engineer en Blizzard EntertainmentEntrevista de Blizzard Entertainment


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      Entrevista de Software Engineer

      24 sept 2015
      Candidato de entrevista anónimo
      Irvine, CA
      Sin oferta
      Experiencia negativa
      Entrevista difícil

      Solicitud

      Envié una solicitud electrónica. El proceso duró 3 meses. Acudí a una entrevista en Blizzard Entertainment (Irvine, CA)

      Entrevista

      I was contacted by a recruiter about 2 months after I submitted an online application. The recruiter and I worked out a time for a phone interview the following week. I was contacted the following week by 3 SW engineers/game developers. The interview started with a pretty standard phone screen. There were some technical questions related to the job description, questions on what I did for work, and questions on why I wanted to work at Blizzard. The interviewers were straight forward, a bit quiet, but seemed to really love their job. After the phone screen, I was given a take home assignment to complete and turn in the following the day that was quite difficult (it was similar to a project one would encounter in an upper division class CS class) despite being told it would take a few hours. I correctly implemented the project and submitted it the next day. After a few days, a technical recruiter contacted me. As others have said, the recruiter's main question and concern was over expected salary. The recruiter's tone of voice was that of a greasy, shady car salesman and after telling him a salary range typical of mid-level developers (even on the lower end), he made a passive aggressive statement that I should do research on the average salary range of the Irvine area before coming up with a final answer. This is bizarre since most Fortune 500 companies and other tech companies negotiate salary after acquiring talent due to having large resources and income to acquire employees. I was contacted the next week and the recruiter told me they wanted to fly me down for an interview since I did good in the interview and coding project, but immediately the salary expectation was brought up as if this was another "test" I had to pass. I told him a lower range for the base salary (low relative to what other mid level SW engineers earn in the area) but this value did not seem good enough for him, and he appeared to greatly annoy him. The tone of his voice immediately became more aggressive. The recruiter tried tried to inform me the salary range was typical of what senior engineers would make (it's not for the OC area if you actually perform the research using Glassdoor and other related job websites) and tried to sell me on lowering my salary expectations since there was profit sharing, 401k matching, vacation, and tuition assistance, which are all really standard perks of most big Fortune 500 companies. I agreed to his suggestion of the lowered base salary range and thought I would negotiate later on. The recruiter said they would love to fly me down but I had a feeling that this salary quibble would play negatively against me. I was left in the dark for about 5 weeks until I finally received an email informing me I would not fly down for an interview. The take home lesson is if you really want to work for Blizzard, pass the technical interview AND give the salary range they expect, which seems to be lower relative to the other tech companies in the area. Be weary of shady, greasy recruiters trying to chastise you for expecting an average SW engineer salary; the demand for SW engineers is very high in OC, LA, and SD (not only the Silicon Valley) and such demand should be met with good pay for engineers.

      Preguntas de entrevista [1]

      Pregunta 1

      The technicals questions were directly related to the job description. The coding project is a bit random but from my experience and reading other reviewers, it's usually relevant to the job position or what the engineers who interview you do.
      Responder pregunta
      27

      Otras opiniones sobre las entrevistas para el puesto de Software Engineer en Blizzard Entertainment

      Entrevista de Software Engineer

      11 jun 2025
      Candidato de entrevista anónimo
      Irvine, CA
      Oferta rechazada
      Experiencia positiva
      Entrevista difícil

      Solicitud

      Acudí a una entrevista en Blizzard Entertainment (Irvine, CA)

      Entrevista

      There was first an Interview with recruiter, than one with manager, than I had to pass a hackerRank test, than a technical interview with team in c++ , than with PM and director Gaming experience not required

      Preguntas de entrevista [1]

      Pregunta 1

      Challenges working with people in the team and outside the team
      Responder pregunta

      Entrevista de Software Engineer

      9 jul 2025
      Empleado anónimo
      Oferta aceptada
      Experiencia positiva
      Entrevista normal

      Solicitud

      Solicité el puesto a través de la recomendación de un empleado. El proceso duró más de 2 meses. Acudí a una entrevista en Blizzard Entertainment en jun 2025

      Entrevista

      The process for me went like this: 1. Recruiter Call 2. Hiring Manager Call 3. Take Home HackerRank 4. 3 Panel Interviews back to back (1 hour each with a 30 minute break) A. Interview reviewing the HackerRank questions B. Subject Matter C. Culture fit The recruiting call was really straight forward, basically just told me what the interview process was like, and let me ask questions. The call with the hiring manager was a pleasure, we mostly just talked through my past experiences from my resume. The coding test seemed really fair, You got 2 hours to do it, and then the first panel interview was going through the answers, answering follow up questions, and walking though your thought process. There was no stressful live coding at all. HackerRank questions were a mix of coding and multiple choice, nothing beyond like a medium difficulty, but definitely focused towards game development. Subject matter interview is obviously going to depend on what you're interviewing for, but mine was basically walking through a variety of problems and how you might tackle them (no live coding here either). They were definitely testing my knowledge, but it felt more like a collaboration on how to handle different scenarios than a bunch of 'gotcha' questions I feel some places ask. The culture fit interview was with a producer and designer, and was mostly about you interact and take part in a team. Overall it was a great experience. The only negative I have is that the process took awhile. After the HackerRank, the next interview wasn't scheduled till almost a month later, but the recruiter was always responsive when I asked for an update.

      Preguntas de entrevista [1]

      Pregunta 1

      Can you talk about any of your past experiences collaborating with designers?
      Responder pregunta

      Entrevista de Software Engineer

      27 abr 2025
      Candidato de entrevista anónimo
      Sin oferta
      Experiencia negativa
      Entrevista normal

      Solicitud

      Acudí a una entrevista en Blizzard Entertainment

      Entrevista

      went through like 8 interviews just to be told they already went with someone else. The Recruiter was amazing but the actual interviews themselves didnt seem interested or cared even if you do and show your willingness to be taught.

      Preguntas de entrevista [1]

      Pregunta 1

      Why do you want to work Blizzard?
      Responder pregunta