Ventajas
- Truly player focused. Revenue is not the basis of decisions and often isn't even part of the discussion. - Gamer culture. Gaming is part of everyday life at Riot, and not just League of Legends. Employees are encouraged to experience gaming across different genre and formats. - Feedback + mentoring + big challenges = explosive personal growth. You will be forced out of your comfort zone and there is a net to catch you when you stumble.
Desventajas
- League of Legends growth curve created tech, people, and organizational debt. Tribal knowledge and immature processes and systems make it hard to onboard, slow to modernize, and individuals that are single sources of knowledge. - Struggling to scale horizontally (new products) and vertically (not requiring active participation by executives in daily company operations). - Business core hours, particularly in LA, favor the young or single.