Ventajas
- Free beer - Free breakfast - Nice, pleasant offices - Quarterly company events - Many good employees, trying their very best - They like hiring from within, so if you can get in good with the right people, you can move around internally - They're very understanding of work-life balance, and can be quite flexible if you don't abuse the system - Game room with awesome pinball machines, pool table, ping-pong
Desventajas
- The CEO, and I do not use this term lightly, is nuts. Makes sweeping decisions for the company based on whims, which then change every three to six months (often involving changes such as hirings/firings, company reorganization etc) - The other biggest problem is rampant lack of internal communication. Departments that should be working together on similar projects don't; departments that are working on the same project don't talk; things get done twice, or not at all, or not according to spec. It's very frustrating. - Too much middle management, while not enough artists, designers, and developers to get the work that they are already contracted to do done (let alone future work) - Company policy often talks a big game about new directions and projects, but then doesn't follow through with the funding / personnel required to make those new projects successful - Many higher-level employees have only ever worked for Gameforge and don't really understand how the gaming industry works in general - There is a higher percentage of people at Gameforge than other game companies I've worked at who really don't seem to do their jobs well. I don't mean apathy or nepotism, I mean straight-up incompetence. - You know what, I could go on for a while, but I won't. I don't recommend working here.