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      Firewalk Studios

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      Búsquedas relacionadas: Opiniones sobre Firewalk Studios | Ofertas de empleos en Firewalk Studios | Sueldos en Firewalk Studios | Beneficios en Firewalk Studios
      Entrevistas de Firewalk StudiosEntrevistas para el puesto de Gameplay Animator en Firewalk StudiosEntrevista de Firewalk Studios


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      Entrevista de Gameplay Animator

      24 ene 2025
      Candidato de entrevista anónimo
      Seattle, WA
      Sin oferta
      Experiencia positiva
      Entrevista fácil

      Solicitud

      Envié una solicitud electrónica. El proceso duró 2 meses. Acudí a una entrevista en Firewalk Studios (Seattle, WA) en jul 2024

      Entrevista

      I was contacted by a recruiter on LinkedIn regarding a position as a Lead Gameplay Animator on Concord. The interview process was a lengthy but professional and positive experience, spanning about two months. The first interview was very casual, focusing on my hobbies, favorite games, and the team dynamics at Firewalk Studios. It was a great way to break the ice and get a sense of the studio’s culture. The second interview was more in-depth and touched on my professional experience, problem-solving abilities, and my preferred pay rate. While the recruiter mentioned that I was a strong candidate, they ultimately decided to offer me a Mid-Level Animator position instead, citing my "lack of AAA games" in my portfolio. I was fine with the adjustment since the salary was still competitive, and the benefits were excellent. In the third interview, I spoke with a different recruiter who focused on relocation, specifically whether I was prepared to move to Seattle. By the end of this conversation, she mentioned that I was their top candidate but added a caveat—they would only proceed with hiring me if the game was financially successful. The fourth and final interview was a brief phone call where I was informed that, due to the financial failure of the game, they would not be moving forward with my hiring. However, they assured me that if they start work on a similar project in the future, especially an FPS, they’d reach out to me. While I didn’t get the job in the end, I found the process to be professional, friendly, and transparent. It’s clear that Sony and its studios prioritize their employees, even amidst the challenges of a project’s performance. Although the outcome wasn’t what I hoped for, I’m grateful for the experience and would still consider working with them in the future.

      Preguntas de entrevista [5]

      Pregunta 1

      Are you willing to relocate to Seattle?
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      Pregunta 2

      How many months would you need to relocate?
      Responder pregunta

      Pregunta 3

      Have you played games like Halo, Overwatch, Call of Duty, or any Sony exclusives?
      Responder pregunta

      Pregunta 4

      How much have you heard about Concord? Does any aspect of it interest you?
      Responder pregunta

      Pregunta 5

      What software do you use?
      Responder pregunta