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      Electronic Arts

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      Búsquedas relacionadas: Opiniones sobre Electronic Arts | Ofertas de empleos en Electronic Arts | Sueldos en Electronic Arts | Beneficios en Electronic Arts
      Entrevistas de Electronic ArtsEntrevistas para el puesto de Software Engineer en Electronic ArtsEntrevista de Electronic Arts


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      Entrevista de Software Engineer

      9 mar 2011
      Empleado anónimo
      Redwood City, CA

      Otras opiniones sobre las entrevistas para el puesto de Software Engineer en Electronic Arts

      Entrevista de Software Developer

      25 may 2026
      Candidato de entrevista anónimo
      Sin oferta
      Experiencia negativa
      Entrevista fácil
      Oferta aceptada
      Experiencia positiva
      Entrevista normal

      Solicitud

      Envié una solicitud electrónica. El proceso duró 2 semanas. Acudí a una entrevista en Electronic Arts (Redwood City, CA) en feb 2011

      Entrevista

      They called me a couple of weeks after submitting the resume in their jobs website. The day after I did a phone interview that went for 1h. I talked to one of the tech managers and an engineer, both of them were quite nice and made quesitons that made a lot of sense. They weren't algorithm or structures questions, it was more about my experience with other projects with a lot of details. I received an email 2 days after that to set another interviews at the HQ. Needless to say their offices rock! Big campus, arcade, soccer pitch, in office Starbucks. They showed me around and then took me to a room where I spent 4h talking to different engineers and managers, one by one, all of them very nice guys. They called me 2 days after that to agree on an offer.

      Preguntas de entrevista [4]

      Pregunta 1

      Database modeling for a specific application they described.
      Responder pregunta

      Pregunta 2

      Concurrency problems like deadlock, etc. Explain and examples.
      Responder pregunta

      Pregunta 3

      How to proceed in different scenarios like tough deadline, requirements change, lack of resources, etc.
      Responder pregunta

      Pregunta 4

      How to implement BFS in a binary tree
      1 respuesta
      8

      Solicitud

      Acudí a una entrevista en Electronic Arts

      Entrevista

      My experience with the initial recruiter screening was disappointing. The interviewer seemed disengaged, barely made eye contact, and treated the screening as a perfunctory task, wrapping it up in just 10 minutes. Despite my thorough preparation and follow-up questions, the conversation felt dismissive rather than professional.

      Preguntas de entrevista [1]

      Pregunta 1

      tech stack, experience, work permit, etc
      Responder pregunta

      Entrevista de Software Engineer

      21 mar 2026
      Empleado anónimo
      Oferta aceptada
      Experiencia positiva
      Entrevista normal

      Solicitud

      Envié una solicitud electrónica. Acudí a una entrevista en Electronic Arts en mar 2026

      Entrevista

      The process was professional and moved at a great pace. It started with a recruiter screen, followed by a meeting with the hiring manager, and concluded with three panel interviews. Each conversation felt like a genuine peer-to-peer discussion about building high-performance platforms. The recruitment team was very communicative and open throughout the negotiation. Overall, a very positive experience.

      Preguntas de entrevista [1]

      Pregunta 1

      What was the one thing that they asked you?
      Responder pregunta

      Entrevista de Software Engineer

      3 feb 2026
      Candidato de entrevista anónimo
      Redwood City, CA
      Sin oferta
      Experiencia positiva
      Entrevista normal

      Solicitud

      Acudí a una entrevista en Electronic Arts (Redwood City, CA)

      Entrevista

      The interview process was good and thorough. It was great to chat about my experience with the hiring manager. The process started with a recruiter screen then a hiring manager interview.

      Preguntas de entrevista [1]

      Pregunta 1

      How would you design this system/interface.
      Responder pregunta