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      Electronic Arts

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      Búsquedas relacionadas: Opiniones sobre Electronic Arts | Ofertas de empleos en Electronic Arts | Sueldos en Electronic Arts | Beneficios en Electronic Arts
      Entrevistas de Electronic ArtsEntrevistas para el puesto de Senior Software Engineer en Electronic ArtsEntrevista de Electronic Arts


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      Entrevista de Senior Software Engineer

      4 mar 2022
      Candidato de entrevista anónimo
      Nueva Delhi
      Sin oferta
      Experiencia positiva
      Entrevista difícil

      Solicitud

      Solicité el puesto a través de un captador. Acudí a una entrevista en Electronic Arts (Nueva Delhi) en feb 2022

      Entrevista

      Round1 What if the Kafka starts producing too many messages? How will you incorporate that? How is the message published onto a partition? Is there any upper limit to the number of consumers? Can I increase the number of partitions on the go? How can I publish millions of data to a kafka broker and consume it simultaneously and can the size be made flexible? What GCP uses for streams of data? How will you handle your aggregations if you have millions of updates happening per minute? Round2(Coding round) How to make spring request parameters accept case-insensitivity. How springboot can accept only trusted endpoints only? Coding question: Minimum jumps required to reach the end of an array. str1= [cats, sand, dogs, hello] str2= catsanddogs How many strings are present in str2 which are present in my dictionary.(Ans: 3) Code it. What is partition in kafka? How is it different from topic? Command to check how many messages are present in my topic What are the configurations required to listen to kafka? How is partition different from replication in kafka?

      Preguntas de entrevista [1]

      Pregunta 1

      coding
      Responder pregunta
      3

      Otras opiniones sobre las entrevistas para el puesto de Senior Software Engineer en Electronic Arts

      Entrevista de Senior Developer

      17 jun 2026
      Candidato de entrevista anónimo
      Kuala Lumpur
      Sin oferta
      Experiencia negativa
      Entrevista normal

      Solicitud

      Envié una solicitud electrónica. Acudí a una entrevista en Electronic Arts (Kuala Lumpur) en nov 2025

      Entrevista

      Went through 2 rounds of interviews, went from hr straight into technical interview wasn't prepared. The hr guy contacted me said that head developer wanted to speak to me from china. Couldn't understand what he was saying most of the time.

      Preguntas de entrevista [1]

      Pregunta 1

      Pointers Docker Kubernetes Kafka Micro service architecture
      Responder pregunta

      Entrevista de Senior Developer

      2 abr 2025
      Candidato de entrevista anónimo
      Oferta rechazada
      Experiencia neutra
      Entrevista difícil

      Solicitud

      Envié una solicitud electrónica. Acudí a una entrevista en Electronic Arts

      Entrevista

      The process started with an initial call from HR where we discussed my background, interest in EA, and general fit for the role. After that, I had a technical phone interview that focused on coding challenges, system design, and problem-solving. Once I passed that stage, I was invited to a virtual interview loop with several team members, including senior developers and a hiring manager. Each session explored different aspects—technical depth, code review, design thinking, and collaboration. They also assessed how I approach real-world development scenarios and how I communicate in a team setting. The final step was a conversation with the team lead, which centered more on vision, culture, and expectations. Overall, it was a thorough but engaging process.

      Preguntas de entrevista [1]

      Pregunta 1

      One question that stood out was when they asked how I approach debugging a complex issue in a live environment. They wanted to understand my process, how I prioritize under pressure, and how I communicate with the team during high-stakes situations.
      Responder pregunta
      1

      Entrevista de Senior Software Engineer

      11 jul 2023
      Candidato de entrevista anónimo
      Bucarest,
      Sin oferta
      Experiencia positiva
      Entrevista difícil

      Solicitud

      Acudí a una entrevista en Electronic Arts (Bucarest, )

      Entrevista

      Rather fast, took one week from the application to the interview. The hr people were really nice and everything went smooth. During the interview I was asked mainly c++ underlying structure questions.

      Preguntas de entrevista [1]

      Pregunta 1

      Implement a linked list and various other algos
      Responder pregunta
      3