Preguntas de entrevista de Texture artist

41

Preguntas de entrevista para Texture Artist compartidas por los candidatos

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MPC
A un Texturing Artist le preguntaron...15 de noviembre de 2017

What all maps did you use in the each of the projects in your portfolio.

1 respuestas

I used common maps like Diffuse, Normal, AO, Specular and extra maps based on the requirement for the particular look I was; like adding emissive map to get glow effects. Menos

Ubisoft

They inquired about what my preferences were for 3D Art creation.

1 respuestas

I thought Texture Art would make best use of my skills in Texturing, Materials, and sculpting. Menos

BattleCry Studios

I don't think I could tell the questions but it was 26 minutes, I was interview by the art director, questions mainly focusing on my Architecture background and how I adapt what I experienced in Architecture to Game (Environment design and 3D modeling). All in all I was great I really enjoy the interview,

1 respuestas

Just got an art test, due within 2 weeks.

Framestore

There were no questions really. Just the "talk us through your reel"...

1 respuestas

Obviously this is an opportunity for you to discuss the techniques used in your work and demonstrate that you know what you are talking about. Menos

Digital Domain

The usual questions asked for this kind of interview.

1 respuestas

Answered like I usually do.

How you got to know about this company ?

1 respuestas

I was searching for job for quite a while and my teacher at my 3d institute suggested me this company . I searched about this company and found it a good place to start . Menos

Firstbase Media

How much time will you take for skill test.

1 respuestas

this is my 1st job really idn't know but i will try my best.

Firstbase Media

Are you shore you will do it.

1 respuestas

that time was little bit scared, but i'm sure that i can do this.

MPC

Do have experience using Mari?

1 respuestas

I had experience using Mari for texturing.

MPC

What software did you use?

1 respuestas

(For this position at a VFX company, Mari is a MUST have)

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